<div class="intro">
    <p>This demonstrates how to animate the position of an element along a <code>curve</code>.</p>
    <p>Click the button or drag the dots to see the animation. You can use this
    example as a tool to find the right XY values for start, end, and control points
    that will give you the right shape path for your own animation on a curve.</p>
    <p>The curved line shown here between points 0 and 3 is just for preview
    purposes, and is not part of animation on a curve. The draggable points 0 - 3
    are displayed only for UI interactivity.</p>
</div>

<div class="example">
{{>curve-source}}
</div>

<h2>Setting up the HTML</h2>
<p>First we add some HTML to animate.</p>
```
<div class="example">
    <button id="btn-animate" class='yui3-button'>Animate On Path</button>
    <div id="demo">A</div>
</div>
```

<h2>Creating the Anim Instance</h2>
<p>Now we create an instance of <code>Y.Anim</code>, passing it a configuration object that includes the <code>node</code> we wish to animate.</p>

```
var demoA = Y.one('#demo');

var anim = new Y.Anim({
    node: demoA,
    duration: 1.5,
    easing: Y.Easing.easeOut
});
```

<h2>Changing Attributes</h2>
<p>A click handler will set the <code>to</code> value before <code>run</code> is called.</p>

```
var startAnim = function(e) {
    anim.set('to', {
        curve: [ [x1, y1], [x2, y2], [x3, y3] ] // Where 1 and 2 are curve control points, and 3 is the end point.
    });
    anim.run();
};
```

<h2>Running the Animation</h2>
<p>If the animation will be run multiple times, you'll need to reset the position of the animated element.</p>
<p>Finally we add an event handler to run the animation.</p>

```
var resetToAnimStart = function(){
	demoA.setStyles({'left': x0, 'top': y0}); // Where x0, y0 is the animation starting point
}

Y.one('#btn-animate').on('click', function(){
	resetToAnimStart();
	startAnim();
});
```

<h2>Complete Example Source</h2>
<p>The code shown above does the basics.
This example however, allows dragging the points, displays xy values for each point
while you drag, and displays a path preview of the animation using YUI Graphics
Utility. This adds some complexity.</p>
```
{{>curve-source}}
```
